The hogfather562 le rect array pad rectangle height patch - #21
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leRectArray_PadRectangleHeight was incorrectly using .x instead of the correct .y, This creates issues with the damage rectangles when the screen is rotated.
…RectArray_PadRectangleHeight-Patch
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Thank you for the submission. Harmony does not have a policy for public code submission, for now. But this fix is valid. We will make sure it is integrated into the next release. |
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Corrected parameter in leRectArray_PadRectangleHeight, It was referencing the wrong dimension in the calculation.