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feat(content): export localized live start UI products - #91

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nichinichisou0609 merged 3 commits into
redesign/depotfrom
redesign/live-ui-local
Oct 17, 2026
Merged

nichinichisou0609 merged 3 commits into
redesign/depotfrom
redesign/live-ui-local

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Live exports now include a live.ui product for each requested language, with start-canvas strings, TMP text styles, generated glyph pages and jacket/difficulty image bindings. The product references the shared live scene and records its jacket and text shaders in its object table.

export live accepts --live-languages, --fonts open|game and repeatable --font LANG=PATH. Open font bytes participate in task keys, and both font sources use the client's layout settings and fallback chains. Font inputs and glyph generation are shared with story font products.

Validation: synthetic product tests cover both font sources, localized strings, image references, PNG dimensions, schema validation and task invalidation for font or master-text changes. Existing story font tests, CLI tests and import-layer checks pass. Documentation includes the schema and export options.

Build text resources from explicit text records and displayed strings.
Share font bundle identities and layout settings between text products.
Add start-canvas strings, text styles, glyph pages and image bindings for
each chart and language. Include UI manifests in live products and expose
language and font selection in the export command.
Document the live UI schema, shared scene references and font inputs.
@nichinichisou0609
nichinichisou0609 merged commit 2d9bdd1 into redesign/depot Oct 17, 2026
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@nichinichisou0609
nichinichisou0609 deleted the redesign/live-ui-local branch October 17, 2026 12:57
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