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feat(content): export localized story UI from object tables - #89
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Keep references into font bundles as named entries in object tables. Allow products to retain a root closure while reading additional objects as assembly inputs.
Include MonoBehaviour components in builtin script selectors and ship the aligned localization manager type tree. Read language font settings from serialized object records.
Export UI roots, text styles and chat status texts for each client language. Build text metrics from the client's font assets and retain the UI objects in the product.
Validate font fences, retained closures, builtin components and language text styles with synthetic objects and serialized data.
Document the fenced object entries, localization inputs and the per-language UI document.
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The
story.uiproduct assembles the ADV widget, talk windows, chat widget, dialogs and settings for each client language, with text styles and chat status texts. It reads text metrics from the client's font assets and retains the UI object closure. References into font bundles are represented by namedfencedentries in object tables; builtin script selectors include MonoBehaviour components, and the localization manager type tree handles field alignment.Validation: synthetic tests cover retained closures, font references, builtin components, localization and text metrics. Local pytest passed with 1697 tests and 6 skips; lint, formatting and import contracts passed.