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Smoke

2D and 3D Game Engine made with C# and Raylib



TODO:

  • CLI Project creation
  • CLI Building projects
  • CLI Running projects
  • Running projects via vscode
  • Loading the DLL
  • Raylib window in runner
  • Basic GameObject structure
  • Serialization and deserilization of GameObjects
  • Scenes
  • 2D Camera
  • 3D Camera
  • Creating game objects via the editor
  • Creating game objects visually via the editor
  • Adding components to the editor
  • Editing component properties via the editor

On version 3 rn

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Game engine made with Raylib and C#

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