2D and 3D Game Engine made with C# and Raylib
- CLI Project creation
- CLI Building projects
- CLI Running projects
- Running projects via vscode
- Loading the DLL
- Raylib window in runner
- Basic GameObject structure
- Serialization and deserilization of GameObjects
- Scenes
- 2D Camera
- 3D Camera
- Creating game objects via the editor
- Creating game objects visually via the editor
- Adding components to the editor
- Editing component properties via the editor
On version 3 rn