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LiquidTimer

LibGDX Project -> Uses LiquidFun library for interesting fluid physics

I'm not sure how to compile this liquid fun extension. I haven't seen build files in xml, google tells me it's probably ant, idk, I posten on forum. fuck a duck.

It looks like the liquid fun cpp files are only 1k lines total, including the headers. I think I may make my own liquid physics based on box2d.

I'm sick, so poke.

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LibGDX project that uses LiquidFun library to make an hourglass with fluid physics.

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