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Add skinning support for PlayfieldRing - #902

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LumpBloom7 wants to merge 11 commits into
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skinning-playfield
Open

Add skinning support for PlayfieldRing#902
LumpBloom7 wants to merge 11 commits into
masterfrom
skinning-playfield

Fix inconsistent beatmap difficulty colours when upon changing skins

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codefactor.io / CodeFactor succeeded Aug 4, 2026 in 4s

6 issues fixed. 4 issues found. Autofix available.

Annotations

Check notice on line 158 in osu.Game.Rulesets.Sentakki/UI/SentakkiPlayfield.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

osu.Game.Rulesets.Sentakki/UI/SentakkiPlayfield.cs#L158

Code should not contain multiple blank lines in a row. (SA1507)

Check notice on line 101 in osu.Game.Rulesets.Sentakki/Skinning/Legacy/LegacyPlayfieldRing.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

osu.Game.Rulesets.Sentakki/Skinning/Legacy/LegacyPlayfieldRing.cs#L101

Code should not contain multiple blank lines in a row. (SA1507)

Check notice on line 160 in osu.Game.Rulesets.Sentakki/UI/SentakkiPlayfield.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

osu.Game.Rulesets.Sentakki/UI/SentakkiPlayfield.cs#L160

A closing brace should not be preceded by a blank line. (SA1508)

Check notice on line 71 in osu.Game.Rulesets.Sentakki/Skinning/Legacy/LegacyPlayfieldRing.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

osu.Game.Rulesets.Sentakki/Skinning/Legacy/LegacyPlayfieldRing.cs#L71

An opening brace should not be followed by a blank line. (SA1505)