Skip to content
Closed
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Original file line number Diff line number Diff line change
Expand Up @@ -244,13 +244,13 @@
sprite: _Mono/Objects/Specific/Mech/tgmc_mecha_weapons.rsi
state: heavycannon64x32
- type: Gun
projectileSpeed: 300 # LuaM: 175 > 300
fireRate: 10 # LuaM: 3 > 10
burstFireRate: 9 # LuaM: 3 > 9
shotsPerBurst: 5 # LuaM: 3 > 5
burstCooldown: 2 # LuaM: 5 > 2
minAngle: 1 # LuaM: 0 > 1
maxAngle: 2 # LuaM: 12 > 2
projectileSpeed: 175
fireRate: 3
burstFireRate: 3
shotsPerBurst: 3
burstCooldown: 5
minAngle: 0
maxAngle: 12
angleIncrease: 1
angleDecay: 20
selectedMode: Burst
Expand Down Expand Up @@ -279,10 +279,10 @@
sprite: _Mono/Objects/Specific/Mech/tgmc_mecha_weapons.rsi
state: flamer64x32
- type: Gun
projectileSpeed: 200 # marauder is slow dingus... not inaccurate # LuaM: 80 > 200
minAngle: 1 # LuaM: 0 > 1
maxAngle: 2 # LuaM: 30 > 2
fireRate: 2 # LuaM: 1 > 2
projectileSpeed: 80 # marauder is slow dingus... not inaccurate
minAngle: 0
maxAngle: 30
fireRate: 2 # LuaM 1 > 2
angleIncrease: 3
angleDecay: 15
selectedMode: FullAuto
Expand All @@ -294,7 +294,7 @@
maxCharge: 300
- type: ProjectileBatteryAmmoProvider
proto: MechMediumPlasmaProjectile
fireCost: 225 # LuaM: 100 > 225
fireCost: 100
- type: Appearance
- type: AmmoCounter

Expand Down
Loading