A recreation of a Scratch game of tiles 'Tile Game'!
You must install node (npm should be included) before testing this project.
After that, go to the project directory tile-editor and run npm install/npm i
Run npm start/npm run start in the project directory to run a webpack server. Each change in the game's code should reload the webpage (except for mods). Press ^C to stop the server.
Run npm run build to start building in production. It will at most take a minute to finish. After that, some new files and folders generate.
assets - This contains all the hash-named assets.
mods - This is copied from the src folder. This contains example mod files and documentation.
zip - This contains a zip file which has almost the same contents as the build folder (not the zip folder though.)
server - This contains the code for the server.
bundle.js - This contains (ALMOST) all the code for this game.
#.bundle.js - This contains a sample level.
favicon.ico - This is the icon for the browser tab.
index.html - This is the webpage of the game. However, this only contains the frame of the actual webpage and bundle.js will fill the rest (like canvas for example).
LEVELS.md - Documentation to load different types of levels.