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Update rig - #877

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dima-dencep merged 14 commits into
KosmX:devfrom
r3APA3EH:dev
Aug 5, 2026
Merged

Update rig#877
dima-dencep merged 14 commits into
KosmX:devfrom
r3APA3EH:dev

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@r3APA3EH

@r3APA3EH r3APA3EH commented Aug 5, 2026

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  • Moved emote export to the Action panel of the Action editor
  • Fixed bezier and vanilla mode export

r3APA3EH and others added 14 commits July 15, 2026 22:29
Made it so loopTick is now set to the scene's start frame and the export ends are defined by the action properties
`_bend` bones now are added automatically to export bones
Ensure export_frame_end is not zero if scene's frame end is not zero
Save blend file as it is without changing the name
Added note with link to the docs
moved model and parents inside animation
fixed export in vanilla mode
don't adjust bezier handle y values because apparently this is correct for some reason
@dima-dencep
dima-dencep merged commit a042259 into KosmX:dev Aug 5, 2026
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2 participants