Update rig - #877
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r3APA3EH
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Aug 5, 2026
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- Moved emote export to the Action panel of the Action editor
- Fixed bezier and vanilla mode export
Made it so loopTick is now set to the scene's start frame and the export ends are defined by the action properties
`_bend` bones now are added automatically to export bones Ensure export_frame_end is not zero if scene's frame end is not zero Save blend file as it is without changing the name Added note with link to the docs
moved model and parents inside animation fixed export in vanilla mode don't adjust bezier handle y values because apparently this is correct for some reason
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