-
Notifications
You must be signed in to change notification settings - Fork 1
introduces z80 asm generator #1
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Open
nekkz
wants to merge
4
commits into
main
Choose a base branch
from
chore/eagle_asm_z80
base: main
Could not load branches
Branch not found: {{ refName }}
Loading
Could not load tags
Nothing to show
Loading
Are you sure you want to change the base?
Some commits from the old base branch may be removed from the timeline,
and old review comments may become outdated.
Open
Changes from all commits
Commits
Show all changes
4 commits
Select commit
Hold shift + click to select a range
File filter
Filter by extension
Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,11 @@ | ||
| # GCC/G++ related | ||
|
|
||
| obj/ | ||
| bin/ | ||
|
|
||
| *.o | ||
| *.a | ||
| *.lib | ||
|
|
||
| # Editors/IDE related | ||
| .vscode/ |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,47 @@ | ||
| #pragma once | ||
|
|
||
| // Forward declarations -------------------------------------------------------- | ||
|
|
||
| typedef struct EagleVariable EAGLE_VARIABLE; | ||
| class Eagle; | ||
|
|
||
|
|
||
| // Types ----------------------------------------------------------------------- | ||
|
|
||
| // EagleZ80 - assembly code generation for Z80 | ||
| class EagleAsmZ80 { | ||
| public: | ||
| EagleAsmZ80(Eagle &eagle, int &ilabel); | ||
|
|
||
| // initialize the Z80 translation engine. Resets all the internal states. | ||
| void initialize(void); | ||
|
|
||
| // asm_return_z80 translates a return operation | ||
| void asm_return(const EAGLE_VARIABLE &ret, bool retvoid); | ||
|
|
||
| // asm_alu_z80 translates an ALU operation | ||
| void asm_alu(const EAGLE_VARIABLE &dst, | ||
| const EAGLE_VARIABLE &src1, | ||
| const EAGLE_VARIABLE &src2, | ||
| const char operator1, | ||
| const char operator2); | ||
|
|
||
| // asm_bru_z80 translates a local control structures, IF, WHILE, DO etc. | ||
| void asm_bru(const EAGLE_VARIABLE &src1, | ||
| const EAGLE_VARIABLE &src2, | ||
| const char operator1, | ||
| const char operator2, | ||
| int type, | ||
| int clabel); | ||
|
|
||
| // asm_call_jump_z80 translates a CALL or JMP operation | ||
| void asm_call_jump(const EAGLE_VARIABLE &var, | ||
| int narg, | ||
| int type, | ||
| std::string &labelcall); | ||
|
|
||
| private: | ||
| Eagle &eagle; | ||
| // temporary hack, needs to be discussed | ||
| int &ilabel; | ||
| }; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Uh oh!
There was an error while loading. Please reload this page.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I had to introduce a type, anonymous structs can't be forward declared in other headers. See
EagleAsmZ80.hpp.