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Anno Designer

A building layout designer for Ubisoft's Anno-series.

This is an actively maintained fork of the community AnnoDesigner/anno-designer project, originally created by JcBernack. It adds Anno 117: Pax Romana support and an in-app savegame importer, and brings the app up to .NET 9.

What's new in this fork

  • Anno 117 (Pax Romana) support: buildings, icons, population tiers, and the new road influence reach mechanic.
  • Savegame import: load a .a8s save straight into the designer with File > Import Anno 117 Savegame. Islands, fields, roads, aqueducts, drainage channels and diagonal placements are rendered where they sit in your game.
  • .NET 9: the releases are self-contained, so there is no runtime to install.

The app still supports all of the previous games as well.

Latest release

Download the zip, extract it anywhere, and run AnnoDesigner.exe. The building presets and icons are bundled, so there is no separate presets download.

Discord

Keep up to date with the latest developments. If you have ideas or questions, or run into an error with the designer, the Discord is a good place to ask.

https://discord.gg/JJpHWRB

Summary

The Anno Designer is a standalone Windows application for creating and exporting building layouts. It uses a drag and drop system and is intuitive and easy to use. Supported Anno versions: 1404, 2070, 2205, 1800, and 117 (Pax Romana).

How to use

Download the latest release here, extract the zip, and run AnnoDesigner.exe to start designing layouts.

To bring an existing Anno 117 city into the designer, use File > Import Anno 117 Savegame and pick the island you want.

Anno Designer can also be started from the command line for advanced usages. See this documentation for more information and examples.

Technology

Written in C# (.NET 9) and uses WPF. Releases are self-contained win-x64 builds, so the .NET runtime does not need to be installed separately. Builds and releases are produced by GitHub Actions.

Game data and icons

The building presets and icons are extracted from the game files. For the legacy games this uses the RDA explorer and a custom script written by Peter Hozak (see the development pages on the Anno 2070 wiki). StingMcRay extracted a lot of the Anno 2205 and Anno 1800 icons. The Anno 117 building data is built with the community anno-mods/asset-extractor plus a converter in this repo.

Included in this repo is a modified version of the PresetParser, which supports extracting data from the different Anno versions. It is not required to run the app, and is not included in any release.

Acknowledgements

This fork builds directly on the work of others:

License

MIT

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A building layout designer for Ubisoft's Anno-series.

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