Releases: Jouca/BadgesAPI
Releases · Jouca/BadgesAPI
Release list
v1.5.0
- Added support for any
CCNodesubclass as a badge (e.g.geode::Button,CCMenu, custom nodes) - Fixed badges using node types other than
CCSpriteorCCMenuItemSpriteExtrabeing ignored - Fixed badge preview in the
+popup for non-standard node types usingCCRenderTexture
Full Changelog: v1.4.2...v1.5.0
v1.4.2
- Fixed listener assignment for CCMenuItemSpriteExtra
- Updated documentation & also for clickable badges
Full Changelog: v1.4.1...v1.4.2
v1.4.1
- Fixed positionning of username-menu when adding multiple badges
Full Changelog: v1.4.0...v1.4.1
v1.4.0
What's Changed
- Badges API ported to Geode 5.0.0 (GD 2.2081)
- chore + fix: port to geode v5, remove as many tradmodder smells/outdated macros as possible by @RayDeeUx in #7
New Contributors
- @RayDeeUx & @FireMario211 made their first contribution in #7
Full Changelog: v1.3.1...v1.4.0
v1.3.1
- Fixed issues related to touch priority in badge menu
Full Changelog: v1.3.0...v1.3.1
v1.3.0
- Added priority tag for badges to place them more higher on the list than some others badges
Full Changelog: v1.2.4...v1.3.0
v1.2.4
- Change Geode version
Full Changelog: v1.2.3...v1.2.4
v1.2.3
- Fixed moderator badge appearing multiple times after refreshing profile
Full Changelog: v1.2.2...v1.2.3
v1.2.2
- Badges API ported for Geode iOS
Full Changelog: v1.2.1...v1.2.2
v1.2.1
- Fixed data from badges not sent on badges menu
Full Changelog: v1.2.0...v1.2.1