Contains ASM for Explorers of Sky that I've made. If you find any bugs or issues with an effect, please start an issue or message me on Discord (HeckaBad#0747).
Contains skypatches that modifies abilities (can be applied in SkyTemple). A description of each skypatch is included in the readme inside the folder.
Contains skypatches that modifies various things (can be applied in SkyTemple). A description of each skypatch is included in the readme inside the folder.
Contains the raw asm files that can be imported under the move effects tabs of SkyTemple.
Careful as a few moves are currently marked as WIP! I'm working on something else for a bit and will come back later!
If you're looking for my custom dungeon generation functions, you can find those here as they don't make sense without visuals.
https://docs.google.com/document/d/1FZxAX84Z7UsJpXD5kSazIJFfqwsaiyT8ALCLEmevsuo/edit?usp=sharing
Adex-8x: The layout and inspiration for this repsitory goes to Adex-8x's which can be found here (if I am missing a move, it may exist here already).
https://github.com/Adex-8x/EoS-ASM-Effects
Capypara: Creating SkyTemple.
https://github.com/SkyTemple
Irdkwia: Providing a framework to code your own move and item effects.
https://github.com/SkyTemple/eos-move-effects
UsernameFodder: Their notes on Dungeon RAM in EoS.
https://docs.google.com/document/d/1_Q_7BGmNx5wJtJ9iJEwlK1WITjiCcEQxE9C82RECJbg/edit
UsernameFodder + Contributors: Upkeeping pmdsky-debug with information about the location of functions and data!
https://github.com/UsernameFodder/pmdsky-debug
NSA/Ghidra: Being my tool of choice to look at the instructions in the game.
https://github.com/NationalSecurityAgency/ghidra