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Working on expressive animations.
💭
Working on expressive animations.

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James51332/README.md

Thanks for stopping by :)

I'm James, a student at UW-Madison (On Wisconsin). I'm studying Electrical Engineering, Math, and Computer Science, and I'm spending my summer as an SDE Intern at Amazon. In my personal time, I dive deep into my hobbies. Right now, I'm really passionate about soccer, climbing, cooking, and coding. I'm currently building an animation tool called nelo to build expressive, timeline-driven animations.

Here are some projects that I've worked on in the past:

  • 🌊 OceanSimulation - A realistic, physically based FFT Ocean Water simulation
  • 👁️ Vision - A powerful 3D and 2D rendering and compute engine supporting both Metal and OpenGL
  • ✍️ dadabo.dev - A personal blog where I write about the technical challenges I face on my projects
  • 📗 Lettermorph - A word themed game that earned 10th place in FBLA Nationals 2023
  • 📈 graphiti - A graphing calculator built using javascript as my final project for AP Computer Science Principles

I am passionate about graphics programming, and my favorite language to work with is C++ Rust!

You can reach me via my linkedin. I'd love to connect!

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  1. nelo nelo Public

    A stateless, timeline-driven animation engine for explorable visual animations.

    Rust

  2. OceanSimulation OceanSimulation Public

    A sum of sines ocean simulation built in C++.

    C++ 1

  3. Vision Vision Public

    A rendering engine in C++, powering all my graphics programming endeavors.

    C++

  4. Lettermorph Lettermorph Public

    My entry to FBLA Nationals 2023 in Game Design (10th place overall).

    C++