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Ishigh1
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Archipelago
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Tilesanity
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#34:
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47a86a2
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Ishigh1
3m 58s
7.2.7-tilesanity
7.2.7-tilesanity
3m 58s
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Added authors
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#33:
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ff36d7a
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5m 16s
into-the-breach
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5m 16s
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New logic for tile order
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#32:
Commit
c80452d
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3m 10s
tilesanity_7.2.x
tilesanity_7.2.x
3m 10s
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Version increase (fix starting cores)
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#31:
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0af597e
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4m 34s
into-the-breach
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4m 34s
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Fix eaten shield not counting when receiving a progressive shield
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#30:
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b328e80
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2m 47s
oos_cross_items-2
oos_cross_items-2
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Added comment about using the companion to break ghastly bushes
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#29:
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0a225e7
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4m 53s
oos_cross_items-2
oos_cross_items-2
4m 53s
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Fixed heart ring logic not requiring noble sword
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#28:
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5f7f111
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2m 39s
oos_cross_items-2
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2m 39s
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Added heart ring logic
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#27:
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9e3d621
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2m 26s
oos_cross_items-2
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Added consistency for bombchu requirement
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#26:
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1a28e0e
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2m 34s
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2m 34s
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Fixed flower sprites
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#25:
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c3fa675
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3m 25s
oos_cross_items-2
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Increased world version
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#24:
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5506996
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3m 1s
oos_cross_items-2
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Fixed hook and shooter graphics overwriting the essence sprites
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#23:
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b28f958
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2m 47s
oos_cross_items-2
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Fixed code caves breaking the copy function
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#22:
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81a5707
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5m 45s
oos_cross_items-2
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5m 45s
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Add bombchus as an alternative to kill Facade
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#21:
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e7a1022
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2m 14s
oos_cross_items-2
oos_cross_items-2
2m 14s
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Fixed quick switch
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#20:
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e22e1fc
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2m 13s
oos_cross_items-2
oos_cross_items-2
2m 13s
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Moved removed items from pool around to work with cross items and keys
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#19:
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63dc24c
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3h 55m 4s
oos_cross_items-2
oos_cross_items-2
3h 55m 4s
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Switched from yaml patches to json patches to avoid python issues
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#18:
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fd4cdc0
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4h 49m 3s
oos_cross_items-2
oos_cross_items-2
4h 49m 3s
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Reordered yaml
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#17:
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337ba62
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4m 59s
oos_cross_items-2
oos_cross_items-2
4m 59s
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Defaulted cross items back to false
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#16:
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3e8ace1
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2m 21s
oos_cross_items-2
oos_cross_items-2
2m 21s
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Reworked ROM settings
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#15:
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e4cadd0
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2m 34s
oos_cross_items-2
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Forgot an any for the sign grind
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#14:
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3b38e5c
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2m 8s
oos_cross_items-2
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2m 8s
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Removed useless fields
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#13:
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46f1f23
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2m 33s
oos_cross_items-2
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Finished implementing shooter
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#12:
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24e8aca
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2m 51s
oos_cross_items-2
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Skip the secret menu to create a save
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#11:
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8be399c
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3m 24s
oos_cross_items-2
oos_cross_items-2
3m 24s
View workflow file
Added manifest
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#10:
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c7b1115
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5m 15s
into-the-breach
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5m 15s
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