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🛠️ fivem-loading-screen-v110 - Create custom game loading screens easily

This tool helps developers build interactive loading screens for FiveM and RedM servers. You do not need to write code to create professional screens. The software provides a visual interface to drag and drop elements, view changes in real time, and connect to common server frameworks.

🚀 Getting Started

The application works on Windows 10 and Windows 11. You need at least 200MB of free disk space. Ensure you have the latest version of the .NET Desktop Runtime installed on your computer before you start. The software functions as a standalone builder, so it does not interfere with your existing server files until you export your final project.

📥 Installation

  1. Visit the official download page.
  2. Click the green button labeled "Code" and select "Download ZIP" if you prefer source files, or look for the latest release link on the main page.
  3. Save the file to your computer.
  4. Extract the contents of the ZIP folder to a local directory on your drive.
  5. Open the folder and double-click the application icon to launch the builder.

⚙️ How to use the builder

The interface uses a workspace model. You select a template from the library on the left side of the screen. Once you select a template, the center panel displays a live preview. You can update text, add images, and change colors using the toolbars on the right side.

The AI assistant lives in the bottom corner of the window. You type requests into this box, such as "Change the background color to dark blue" or "Add a server rules list." The system applies these changes to the preview window automatically.

🔗 Connecting to your server

When you finish your design, click the "Export" button in the top menu. The software creates a consolidated folder containing all the necessary HTML, CSS, and script files. Move this folder into your FiveM or RedM server's "resources" directory. Add the name of the folder to your server configuration file, usually named server.cfg, to ensure the game loads your new screen when players join.

🖼️ Included features

  • Live Preview: See the exact look of your screen while you edit.
  • Multi-Framework Harmony: Compatible with ESX, QBCore, and standalone setups.
  • Community Templates: Access a library of pre-built designs.
  • AI Builder: Use simple text prompts to modify layout elements.
  • Resource Optimization: Files compress automatically to ensure fast loading times for players.

🔍 Troubleshooting common issues

If the application fails to open, check that your antivirus software did not block the file. Sometimes Windows SmartScreen protects unknown applications during their first launch. If you see this warning, click "More info" and then "Run anyway."

If the loading screen does not appear in your game, verify the folder name in your server.cfg file. Ensure the name matches the folder inside your resources directory exactly. The system is case-sensitive, so "loading-screen" and "Loading-Screen" are different names to the server.

If your images do not appear, place them in the correct asset subfolder inside your export. The builder handles most links automatically, but manual additions require you to keep the file structure intact. Point your asset paths to the local directory where you store your media files to ensure the browser inside the game can find them.

💾 System requirements

  • Operating System: Windows 10 (64-bit) or Windows 11.
  • Processor: Dual-core 2.0 GHz or better.
  • Memory: 4 GB RAM.
  • Graphics: Integrated or dedicated GPU capable of rendering web content.
  • Storage: 200MB available disk space.
  • Software: .NET Desktop Runtime 6.0 or higher.

🌐 Community and support

The project grows through feedback from users. If you find a bug, open an issue on the repository tracking page. Include screenshots of the error and a brief description of the steps you took before the error occurred. The community templates section updates every month with fresh designs. You can import your own templates to share with others or keep them private on your local machine.

Keywords: fivem, redm, loading, screen, builder, server, gaming, automation, tools

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Build custom FiveM loading screens with this documentation and configuration toolkit for ESX, QBCore, QBX, and RedM frameworks.

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