Add Hanabi game#81
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Summary
Backend
Features
games/common/domain— register Hanabi inGameName,GameBuilder, andGameRuleWrapperso it plugs into the generic game layer.games/hanabi/Hanabi— core thread-safe game state: deck, hands, fireworks, clue/fuse tokens, turn flow, scoring, and end conditions.games/hanabi/cards— card hierarchy (HanabiCard,HanabiColor,HanabiDeck,HeldCard,Firework) and clue model (Clue,ColorClue,ValueClue).games/hanabi/HanabiRule+RainbowMode— configurable rule variants.BonusEffect/PendingBonus— free-hint and recover-to-deck/play bonuses triggered on completing a firework.HanabiService+HanabiEventHandler— orchestrate game events and broadcasts.controllers/— STOMP handlers: Start, SetRule, Play, Discard, Hint, ResolveBonus, Get (+HanabiExceptionHandler).dtos/,events/,mappers/HanabiMapper— message contracts and domain↔DTO mapping.exceptions/—NotYourTurn,InvalidAction,InvalidHint,NoClueTokens,MaxClueTokens.Chore
.claude/docs/hanabi-rules.md— reference rules used for the implementation.Tests
HanabiTest,cards/FireworkTest,cards/HanabiDeckTest,cards/HeldCardTest.