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Adapted from: https://lucasklassmann.com/blog/2019-02-02-embedding-lua-in-c/

Just run: odin run .

Shows:

  • Starting a Lua state
  • Defining variables for Lua
  • Doing Lua Strings in Odin
  • Loading scripts
  • Creating functions in Odin for Lua
  • Creating a namespace in Odin for Lua and adding functions
  • Calling Lua functions from Odin with and without return
  • Getting errors from Lua

Don't forget the Lua files.

Update 08-05-2025: Removed the dynamic allocations, since they are not needed. Added tests. Trying to do metatables, but the fields of the tables are not recognized.

Update 05-21-2026 : Removed metatables. Added luafile example.

Update 07-30-2026 : Showed how to add tables in Odin and how to pass them to functions.

Update 07-31-2026 : Figured out metatables and userdata. Showed two examples in script5 and script6.lua. Testlua scripts show the comparison in pure Lua. Way less Ram is used with Userdata.

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Embedding Lua in Odin

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