Mario Fixes + Minor Tweaks#2693
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mariofix.zip
Changelog
Mario
Forward Smash
Before:
fsmash.mp4
After:
fsmash.mp4
Neutral Air
Late: - [-] Damage: 9% -> 8% ~ [=] KBG: 100 -> 110Forward Air
Down Air
- [-] Damage: 1.1% -> 1% ~ (*) SDI Multiplier (Air Only): 0.0x -> 1.0xNeutral Special (Firebrand):
Side Special (Star Spin):
~ (*) Redone faceplate and eye movement to transition to idle instead of snapping + [+] Reflector Activity: F7-22 -> F6-22Before:
sspecial.mp4
After:
sspecial.mp4
Up Special (Super Jump Punch):
Down Special (Ground Pound):
~ [$] Adjusted eye movements ~ [$] Adjusted hat position so it doesn't clip into the hair during startup ~ (*) Fixed an issue where the eye position was not properly set during the falling animation ~ [$] Adjusted ending animation to transition to idle instead of crouch # Note that the move itself never set Mario to crouch at the end Landing: ~ [$] Adjusted hit SFXBefore:

After:

Before:
dspecial.mp4
After:
dspecial.mp4
Up Throw
- [-] FAF: F37 -> F38Down Throw