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Add a random part to the selector of new dashboards, like scenes #2906
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🗄️ Data Integrity & Integration | 🟡 Minor | ⚡ Quick win
🧩 Analysis chain
🏁 Script executed:
Repository: GladysAssistant/Gladys
Length of output: 44049
🏁 Script executed:
Repository: GladysAssistant/Gladys
Length of output: 36337
Add bounded selector-collision retry
Dashboard.selectoris non-null and unique. The model hook only slugifies the selector and does not retry, so a repeated four-character suffix can makeDashboard.createfail with a unique-constraint error. Use uniqueness-aware allocation or bounded retry, and add a deterministic collision test.🤖 Prompt for AI Agents
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Declined — out of scope for this PR.
This PR's goal is to make dashboard selectors behave exactly like scene selectors.
scene.create(server/lib/scene/scene.create.js) does the sameslugify(name, true)with no collision retry, andScene.selectoris unique too. Adding a retry loop only todashboard.createwould make the two paths diverge, for a collision that needs both the same name slug and the same 4-character suffix out of 36⁴ ≈ 1.7M. The failure mode is also benign: a clean unique-constraint rejection on create, not corrupted data.If retry is wanted, it belongs in a separate change covering scenes and dashboards together — ideally inside
slugify/the selector hook rather than duplicated in eachcreate.Generated by Claude Code
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@Pierre-Gilles, agreed. A dashboard-only retry would break parity withscene.create.The collision case remains a possible clean create failure. It should be addressed only in a separate change that covers both selector paths consistently.
Would you like me to open a follow-up issue for shared selector-collision handling?
(ᵕ—ᴗ—)
✏️ Learnings added
🧠 Learnings used
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