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Pull request overview
This pull request adds GitHub Actions workflows for CI/CD automation and applies consistent code formatting to C# files throughout the project using CSharpier.
Changes:
- Added five GitHub Actions workflows for building, testing, formatting, and releasing the Unity project
- Reformatted all C# files to follow consistent styling conventions (SerializeField attributes on separate lines, improved line breaking for method calls and array initialization)
- Reorganized imports to follow standard conventions (System imports before Unity imports)
Reviewed changes
Copilot reviewed 29 out of 29 changed files in this pull request and generated 13 comments.
Show a summary per file
| File | Description |
|---|---|
.github/workflows/main.yml |
Main workflow dispatcher for builds, tests, and releases |
.github/workflows/build.yml |
Workflow for building Unity project on different platforms |
.github/workflows/test.yml |
Workflow for running Unity tests |
.github/workflows/format.yml |
Workflow for automatically formatting code with CSharpier |
.github/workflows/send-release-webhook.yml |
Workflow for sending Discord notifications on releases |
Assets/Scripts/Tab/*.cs |
Formatted Tab management scripts with consistent SerializeField styling |
Assets/Scripts/*.cs |
Formatted core networking scripts with improved readability |
Assets/Editor/*.cs |
Formatted Unity Editor scripts with consistent styling |
Assets/FolderIcons/Editor/*.cs |
Formatted folder icon editor scripts with better line breaking |
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| foreach (string folderName in folderIconSO.names) | ||
| { | ||
| if (folderName != null) | ||
| if (folderName != null) | ||
| { | ||
| dictionary.TryAdd(folderName, texture); | ||
| } | ||
| } |
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This foreach loop implicitly filters its target sequence - consider filtering the sequence explicitly using '.Where(...)'.
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Signed-off-by: YOPER12 <69840031+yoper12@users.noreply.github.com>
gtn-jaw
approved these changes
Jan 31, 2026
wombatus2137
approved these changes
Jan 31, 2026
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This pull request introduces a comprehensive overhaul of the project's GitHub Actions workflows for build, test, formatting, and release automation, alongside minor code style improvements in several C# editor scripts. The main focus is on modularizing and enhancing CI/CD processes, including platform-specific builds, automated code formatting, and Discord notifications for releases and nightly builds.
GitHub Actions Workflow Overhaul
.github/workflows/build.yml) that supports building for multiple target platforms, caching Unity libraries, and publishing artifacts or releases with Discord notifications..github/workflows/main.yml) to coordinate builds (and, in the future, tests) for different platforms, with logic to skip duplicate runs and trigger release notifications..github/workflows/test.yml) for running Unity tests in various modes, caching results, and uploading test and coverage artifacts..github/workflows/format.yml) that uses CSharpier to auto-format C# code on every push, committing changes if any formatting issues are fixed.Code Style and Readability Improvements in Editor Scripts
Assets/Editor/IPPropertyDrawer.csandAssets/Editor/MaskPropertyDrawer.csfor better readability, mainly by expanding multi-statement lines and improving validation logic formatting. [1] [2] [3] [4] [5] [6] [7] [8]Assets/FolderIcons/Editor/CustomFolder.csandAssets/FolderIcons/Editor/FolderObject.csby expanding conditional statements and refactoring asset loading and logging code for clarity. [1] [2] [3] [4] [5] [6]