I'm trying to used the "s" scale parameter to export at a reduced resolution, but it appears that the batch exporter generates a new filename with "_@0.5x" appended to the layer name. Is there any way that a switch could be added for it not to do this and simply used the name of the layer as the filename? The modified name breaks some import scripts that I'm using in Unity.
I'm trying to used the "s" scale parameter to export at a reduced resolution, but it appears that the batch exporter generates a new filename with "_@0.5x" appended to the layer name. Is there any way that a switch could be added for it not to do this and simply used the name of the layer as the filename? The modified name breaks some import scripts that I'm using in Unity.