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Questie Location

Lone/coder edited this page May 31, 2023 · 1 revision

Questie Location Node

After creating a location you can identify it using the QuesteLocation node by following the instructions below.

  1. Create a new scene
  2. Change the root to QuestieLocation
  3. Select the scene root
  4. Change the location property to your desired location
  5. Add a CollisionShape2D
  6. Done

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