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Further emulation support, whatever systems I can locate the start or end of system RAM for,
Stereo sonification of fighting games based on player location (i.e. P1 on left, sonification for that player? Play panned left. Panning location to be calculated relative to P2 location and NOT just stage size, otherwise both players could be on left, but P1 right of P2, sonification plays panned left!).
Possible move to OpenAL sound engine so HRTFs can be incorporated.