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Pull requests: FAForever/FA-Binary-Patches
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Disable Float16 hardware instance formatting to preserve scrolling precision
#167
opened Aug 9, 2026 by
zhanghm18GIT
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15 of 17 tasks
Increase particle and segment render-buffer pool capacities
#165
opened Jul 27, 2026 by
zhanghm18GIT
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11 of 14 tasks
Complete HEAPMNG page-map coverage and high-address coalescing
#164
opened Jul 26, 2026 by
zhanghm18GIT
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12 of 14 tasks
Fix tracked-unit tread scrolling precision, side mapping, and intermittent stalls
#162
opened Jul 22, 2026 by
zhanghm18GIT
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9 of 11 tasks
Fix track texture scrolling for visible enemy units
#159
opened Jul 12, 2026 by
zhanghm18GIT
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9 of 11 tasks
Color text in Networkstats menu
enhancement
New feature or request
#155
opened Apr 28, 2026 by
4z0t
Member
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Add ui_LifebarOnlyDamaged toggle to hide full-HP lifebars
#151
opened Apr 10, 2026 by
M3RT1N99
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5 tasks
Add range ring hull cull for dense crowd FPS recovery
#150
opened Apr 9, 2026 by
M3RT1N99
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5 of 10 tasks
Fix/range ring stencil overflow
fix
pull request fixes an issue or a bug
#149
opened Mar 31, 2026 by
M3RT1N99
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5 tasks done
Engineers start building at max build range
#148
opened Mar 29, 2026 by
M3RT1N99
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5 tasks done
Let
GetTextureDimensions accept second argument
#133
opened Feb 15, 2026 by
Hdt80bro
Collaborator
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Optimize user entity transform interpolations
#127
opened Dec 24, 2025 by
Hdt80bro
Collaborator
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