Entity Cleaner is a plugin designed for Rust game servers that allows administrators to remove various entities from the game world. The plugin is particularly useful for maintaining server performance by cleaning up unused or unnecessary objects while allowing for the exclusion of specific Loot Containers from deletion.
entitycleaner.use: Grants the user permission to execute the/killallcommand to remove entities from the server.
This permission is required to access the plugin's features. Server admins can assign this permission to trusted users who need control over entity cleanup.
- Full Server Cleanup: Remove all specified entities across the entire map with a single command.
- Radius-Based Cleanup: Specify a radius around the player to clean up entities in a specific area.
- Customizable Exclusions: Configure which Loot Containers should be excluded from removal.
- Permissions: Ensure that players have the necessary permissions to use the
/killallcommand. - Command Usage:
/killall- Removes all specified entities across the map./killall <radius>- Removes all specified entities within a given radius around the player.
- Configuration: Edit the
config.jsonfile to add the prefabs of Loot Containers you want to exclude from cleanup.
{
"Excluded Loot Container Prefabs: ": [
"assets/bundled/prefabs/radtown/crate_basic.prefab",
"assets/bundled/prefabs/radtown/crate_elite.prefab"
]
}- Resources: Trees, ores, etc.
- Collectibles: Mushrooms, hemp, etc.
- Junk Piles: Various junk pile types.
- Loot Containers: Except those specified in the configuration.
- Download the plugin and place it in the
oxide/pluginsdirectory on your Rust server. - Reload the plugin or restart the server to apply changes.
- Configure the plugin as needed via the
config.jsonfile.
- GitHub Repository: Entity-Cleaner
- Rust Plugin Documentation: [Link to Oxide documentation or related resources]
- Support: Discord