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//Paste -e with cushions in/on blocks places them at the wrong coordinates #3023

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Description

@rpet91

WorldEdit Version

7.4.6-beta-02

Platform Version

Neoforge 26.0.3.22-beta

Confirmations

  • I am using the most recent Minecraft release.
  • I am using a version of WorldEdit compatible with my Minecraft version.
  • I am using the latest or recommended version of my platform software.
  • I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
  • I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)

Bug Description

When you //paste -e an block with a cushion inside of it, it doesn't paste it correctly but looks like it's placed 0.5 off on coordinates.

Example:

  1. I do //cut -e or //copy -e:
Image
  1. I use //paste -e:
Image

Expected Behavior

You expect it to place the cushions exactly at the same spot as where it was.

Reproduction Steps

  1. Place a stairs (or any other block).
  2. Use wooden axe with the block inside the selected coordinates.
  3. //cut -e or //copy -e
  4. //paste -e anywhere.
  5. Check result.

Anything Else?

First time I report a bug, so I hope I did it the right way. I also couldn't find it if someone reported it already.

Activity

  1. TomOnMars commented on Sep 26, 2026

    @TomOnMars

    I also came to report this; cushions stagger a half-block north-west after //copy -e & //paste -e, including via schematics

    Image
  2. ikuria commented on Sep 26, 2026

    @ikuria

    yep, same problem

  3. changed the title [-]//Paste -e with cushions in/or blocks places them at the wrong coordinates[/-] [+]//Paste -e with cushions in/on blocks places them at the wrong coordinates[/+] on Sep 26, 2026
  4. added
    status:acceptedWill be fixed / added to WorldEdit, eventually
    and removed on Sep 27, 2026
  5. added a commit that references this issue on Oct 3, 2026
    cdaf9d0
  6. TheGradientPrawn commented on Oct 11, 2026

    @TheGradientPrawn

    I came to report this as well!

  7. added a commit that references this issue on Oct 13, 2026
    d14a31a
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    status:acceptedWill be fixed / added to WorldEdit, eventuallytype:bugIncorrect behavior, not working as intended

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