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Numer id for blocks is not available in 26.3 #3021
I am using a version of WorldEdit compatible with my Minecraft version.
I am using the latest or recommended version of my platform software.
I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)
Bug Description
"//set 0" is not available in 26.3
Expected Behavior
When inputing "//set 0", the blocks change to air.
Reproduction Steps
1.Installing worldedit-7.4.6-beta-01 in 26.3 and Fabric 0.19.5
2.Inputing "//set 0"
3.No blocks are changed and it indicates "Invalid value for ".
Anything Else?
I wonder if it is your expected change,because it seems that there is nothing mentioned related to it in changelog.If so,I want it back becasue I really need this plz
While I can't personally reproduce this, I wonder if it's possibly an atypical case of a DFU bug in MC 26.3, as we do run these through the DFU. It might just be blanking it out. I have a workaround in #3019, but any proper fix would need to occur in MC itself.
Activity
me4502 commentedon Sep 23, 2026
While I can't personally reproduce this, I wonder if it's possibly an atypical case of a DFU bug in MC 26.3, as we do run these through the DFU. It might just be blanking it out. I have a workaround in #3019, but any proper fix would need to occur in MC itself.
Can you please try the builds at https://builds.enginehub.org/job/worldedit?branch=fix/work-around-mc-DFU-bug to see if it resolves your issue, to tell whether it's the MC DFU bug?
Cupperum29 commentedon Sep 23, 2026
Thanks a lot.It can truly resolves this issue.
me4502 commentedon Sep 23, 2026
Closed by cfd4d66