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Wind turbine asset for Unreal Engine using Blueprints and C++
Plugin to go into a project Plugins folder
UE4.27 - UE5.1

• Demonstrates the use of UPoseableMeshComponent vs USkeletalMeshComponent.

• Try smoothing filter (averaging) for movement.

• Experiment solving Angle Wrap with Euler, without the use of Quaternions.

• On UPoseableMeshComponent. Set Wind Speed and Direction. Get GetTurbineElectricalCurrent (Theoretical)

• Mesh, materials, and animation created using AutoDesk Maya

Terms and Conditions:

MIT License

Copyright (c) 2022 - 2023 Emerson Warwick Ltd

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

The author and the publisher respect the intellectual property of others. All trademarks, registered names etc. acknowledged in this publication are the property of their respective owners. If you are a third party and believe that your work has been copied in a way that constitutes copyright infringement, please contact the publisher.

Unreal®, the logo and Unreal Engine are trademarks or registered trademarks of Epic Games, Inc. in the United States and elsewhere. All rights reserved. Neither the author nor the publisher is endorsed or affiliated with Epic Games.

Third-Party Software. Nothing in this git repository shall be construed as granting to any Party, any right, title, or interest in, to or under any Software owned by any Third Party. Screenshots of Third Party software is for teaching purposes only.

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Turbine Asset for Unreal Engine using Blueprints and Cpp

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