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Merge pull request #3 from EdmundoMarquez/dev
Build project
#41:
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9ff8d6f
pushed by
EdmundoMarquez
28m 55s
main
main
28m 55s
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Merge dev into main
Build project
#40:
Pull request
#3
opened by
EdmundoMarquez
30m 19s
dev
dev
30m 19s
View #3
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Add MIT License to project
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#39:
Commit
3d49898
pushed by
EdmundoMarquez
20m 35s
main
main
20m 35s
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Merge pull request #2 from EdmundoMarquez/feature/enemy-behaviour-system
Build project
#38:
Commit
edc2f6a
pushed by
EdmundoMarquez
3m 37s
v0.1
v0.1
3m 37s
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fix: Added missing input actions modifications
Build project
#37:
Commit
a918167
pushed by
EdmundoMarquez
21m 54s
dev
dev
21m 54s
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fix: Added missing input actions modifications
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#36:
Commit
a918167
pushed by
EdmundoMarquez
21m 44s
feature/Menus-Integration
feature/Menus-Integration
21m 44s
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feat: Implemented pause controller and pause game events for FP Chara…
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#35:
Commit
f960551
pushed by
EdmundoMarquez
21m 54s
feature/Menus-Integration
feature/Menus-Integration
21m 54s
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fix: Add step to free disk space in workflow
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#34:
Commit
b08c8be
pushed by
EdmundoMarquez
23m 11s
feature/Menus-Integration
feature/Menus-Integration
23m 11s
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Add step to free disk space in workflow
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#33:
Commit
86691aa
pushed by
EdmundoMarquez
19m 15s
main
main
19m 15s
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feat: Integrate components and scenes for functional game loop.
Build project
#32:
Commit
9be8025
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EdmundoMarquez
3m 9s
feature/Menus-Integration
feature/Menus-Integration
3m 9s
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chore: update README with comprehensive project documentation
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#31:
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b10faaf
pushed by
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18m 10s
dev
dev
18m 10s
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fix: Removed unnecesary directive in game singleton
Build project
#30:
Commit
9ef4107
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EdmundoMarquez
17m 51s
feature/PCG
feature/PCG
17m 51s
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fix: Remove editor tools namespace and enabled tests assembly only fo…
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#29:
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564368f
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EdmundoMarquez
4m 25s
feature/PCG
feature/PCG
4m 25s
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feat: Improved player and enemy behaviours when starting and regenera…
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#28:
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42ae98a
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5m 15s
feature/PCG
feature/PCG
5m 15s
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chore: Integrated tree border variants with higher colliders to preve…
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#27:
Commit
f32d488
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EdmundoMarquez
16m 46s
feature/PCG
feature/PCG
16m 46s
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feat: Imported updated huntress attack animation and adjusted axe thr…
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#26:
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24c35a3
pushed by
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17m 25s
dev
dev
17m 25s
View workflow file
feat: Integrated player placement and improved asset scattering and l…
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#25:
Commit
7dcfcdb
pushed by
EdmundoMarquez
17m 32s
feature/PCG
feature/PCG
17m 32s
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feat: Implemented base pcg algorithm that generates a grid with borde…
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#24:
Commit
4ab6988
pushed by
EdmundoMarquez
18m 7s
feature/PCG
feature/PCG
18m 7s
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chore: Imported hunter model aand environment assets and created show…
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#23:
Commit
70d0faa
pushed by
EdmundoMarquez
16m 15s
dev
dev
16m 15s
View workflow file
fix: Enemy class not receiving damage output consistenly
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#22:
Commit
d9cd0f0
pushed by
EdmundoMarquez
17m 34s
dev
dev
17m 34s
View workflow file
Merge branch 'feature/enemy-behaviour-system' into dev
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#21:
Commit
54c5f0c
pushed by
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18m 11s
dev
dev
18m 11s
View workflow file
Merge pull request #2 from EdmundoMarquez/feature/enemy-behaviour-system
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#20:
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edc2f6a
pushed by
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17m 5s
main
main
17m 5s
View workflow file
feature/enemy-behaviour-system
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#19:
Pull request
#2
opened by
EdmundoMarquez
16m 24s
feature/enemy-behaviour-system
feature/enemy-behaviour-system
16m 24s
View #2
View workflow file
fix: Broken behaviour reference in Huntress prefab
Build project
#18:
Commit
4449554
pushed by
EdmundoMarquez
16m 16s
feature/enemy-behaviour-system
feature/enemy-behaviour-system
16m 16s
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feat: Implemented base fsm system, detection logic, enemy test scene …
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#17:
Commit
adad46f
pushed by
EdmundoMarquez
15m 21s
feature/enemy-behaviour-system
feature/enemy-behaviour-system
15m 21s
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