Full-Stack Developer · Product Builder
Building real products across full-stack development, AI automation and creative technology.
React · TypeScript · Next.js · Node.js · Python · AI/LLMs · Three.js/WebGL
LinkedIn · X · Behance · Desenrola
I build digital products across front end, back end, APIs, automation and AI-assisted workflows.
My core stack includes React, TypeScript, Next.js, Node.js and Python, with additional work around LLMs, AI automation, Three.js and WebGL.
I'm especially interested in the point where engineering, product thinking and interface quality meet. My background in Graphic Design gives me a strong visual and usability perspective while building software.
Much of my current work happens inside real products whose source code is private. This profile shows those products, their technical scope and the decisions behind them, plus smaller tools I build end to end with their source code public.
An AI-assisted conversation product designed to help users respond with better context instead of starting from scratch every time.
The product works with conversation screenshots, generates multiple response options, supports tone and context refinement, and maintains individual history for each contact.
I work directly on its development and evolution across software, product decisions, UX and practical AI integration.
Focus: Full-stack product development · AI-assisted workflows · Context systems · UX
A multi-tenant SaaS platform for pet-care businesses.
I contribute across the stack, working with React and TypeScript on the front end, Node.js and Python on the back end, REST APIs, front-end/back-end integration and multi-tenant application architecture.
The project involves interconnected technical and business requirements inside a real operational product.
Focus: Full-stack development · REST APIs · Multi-tenant architecture · Product engineering
Stack: React · TypeScript · Node.js · Python
Source code and product interface are private.
An Obsidian plugin focused on workflow, knowledge management and AI-assisted automation.
I actively develop and use Jarvis in my own workflow, working on its architecture, integrations and automation flows using TypeScript, Node.js and APIs.
Because I use the product myself, its development is continuously driven by real problems around knowledge organization, productivity and AI-assisted workflows.
Focus: Plugin architecture · Knowledge management · AI automation · Workflow systems
Stack: TypeScript · Node.js · APIs
Source code is private.
Smaller tools I designed and built end to end, with the source code public. Each one has its own README, architecture notes and tests.
| Midas Duolingo autopilot: lesson and story solvers plus an Auto Grind that takes the whole path to Legendary, with an in-page HUD. JavaScript · Manifest V3 · React fiber · Shadow DOM |
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| PokeIdle Piloto Autopilot for a browser game: market radar, hunt optimizer and daily routine behind a budget vault, a circuit breaker and a hardened command allow-list. JavaScript · Manifest V3 · WebSocket · Node tests |
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| Salva Stories Saves the Instagram story on screen: photos at original resolution, videos with sound, DASH tracks muxed in the browser. JavaScript · Manifest V3 · fMP4 · Playwright E2E |
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| Plateia Twitch and Kick companion: claims the channel-points chest and Drops by itself, and a multi-live room that keeps you in every chat while 2 lives earn points in rotation. JavaScript · Manifest V3 · Chrome, Edge, Brave, Opera GX, Firefox · Twitch GQL |
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| Maratona Crunchyroll on autopilot: presses the player's own Skip Intro, Skip Credits and Next episode buttons, and puts a watched-% ring on every show in your queue that glows when a new episode drops. JavaScript · Manifest V3 · Chrome, Edge, Brave, Opera GX, Firefox · Shadow DOM · Playwright + Selenium E2E |
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| Sobrevida Helper for the fan game PokéSurvivor: pick your starter before the personality quiz and get exactly that one, then let the auto farm play runs, claim missions, pull gacha and buy upgrades, always off the leaderboard. JavaScript · Manifest V3 · Chrome, Edge, Brave, Opera GX, Firefox · MAIN-world content script · Playwright + Selenium E2E |
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| PokeAFK Piloto Autopilot for the idle MMO pokeafk.io: auto catch, auto hunt ranked by your own yield, ball restock and a Market radar, all behind a spending vault and a closed command allow-list. JavaScript · Manifest V3 · WebSocket · Shadow DOM · Node + Playwright E2E |
| Covil Our own Discord for our group of friends: servers, text chat, roles, voice calls with noise suppression and screen sharing up to 1440p 60 fps. Download the Windows app and you're in. JavaScript · Electron · LiveKit (WebRTC) |
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| Ciranda Windows player that turns a folder and every subfolder into one queue of photos and videos, in order or deck-style shuffle. Python · PySide6 · libmpv · C launcher |
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| Rogue Legend Piloto · beta, in development Screen bot for a mobile game on PC: OCR and computer vision to read the screen, strict rules so it only claims free rewards. Python · OpenCV · RapidOCR · pywebview |
A video-first real-estate platform and channel showcasing property tours in São Paulo.
I contribute to NOW! Imóveis on the business, operational and communication side, participating in its day-to-day activities and collaboration with the team.
My involvement in this initiative is non-technical and separate from the software products above.
Focus: Business operations · Communication · Collaboration
My involvement here is non-technical. The website itself is developed by Hertwave.
Languages: JavaScript · TypeScript · Python
Front end: React · Next.js
Back end: Node.js · REST APIs · API integration
Version control: Git
LLMs · AI-assisted workflows · Automation · Multi-agent systems
Three.js · WebGL
I like working beyond isolated screens or individual features.
My strongest projects usually involve several layers at once:
- turning an idea or real problem into a usable product;
- building and connecting front-end and back-end systems;
- integrating APIs and AI-assisted workflows;
- thinking about usability and interface quality while implementing;
- iterating from actual use rather than treating software as a static deliverable.
Before focusing on software development, I built a background in Graphic Design, visual communication and client-facing work.
That experience still influences how I build products today, particularly around interface quality, information hierarchy, visual systems and communication.
Design: Graphic Design · UX/UI · Adobe Photoshop · Illustrator · InDesign
I've also worked across healthcare, real estate, retail and business environments.
Those experiences gave me direct exposure to customers, operations, sales, communication and practical problems outside a purely technical environment.
