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ChickenToon
Michael edited this page Oct 9, 2023
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Toon Chickens is an extended version of my 3D lighting shaders. It supports the same directional, point, and spot lights, but applies a toon shader effect (also known as "cel shading") to the final image.
- All of the stuff which Luminous Chickens includes: light types, ambient light, fog, etc
- Adjust lighting levels using a ramp texture, allowing you to create stepwise lighting
- Optionally use the vertical axis of the ramp texture
- Optional outlines, which you may set the opacity and color for (see screenshots)
- Works on both Windows and Linux, and probably most other platforms; HTML5 mostly works, except for outlines

The documentation for Luminous Chickens can be found on the following pages:
- The project can be found on itch.io here. It's a paid asset, priced at $5. (Luminous Chickens itself is still free.)
The Itch page contains an HTML5 demo, which you can run if you're curious about performance. It performs pretty well.
- Knowledge of how 3D lighting works is strongly recommended. See the About Lighting page.
- Knowledge of how toon shaders work is also extremely useful to have. See the About Lighting page. (Learning how to write these yourself is a pretty good way around the price tag, if you don't want to pay.)
- The chicken icon and walking sprite was created by @alemunin
- The skybox and 3D meshes in the demo were created by the excellent synty studios
- The planet image maps came from somewhere on NASA's Jet Propulsion Laboratory gallery