Integration/main merge - #117
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- Add missing setAgentPath store selector in GameHooks.ts - Remove tsconfig reference causing build errors - Disable React StrictMode to prevent WebGL context loss - Change frameloop from "demand" to "always" for continuous rendering - Fix agent click detection using proper sphere ray intersection - Enable immer MapSet support for proper Set mutation tracking - Add early return guard in InstancedAgentRenderer for empty arrays - Render all agents in detail when count <= 20 for LOD system Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add quest marker structure type with floating purple crystal visual - Create quest dialog UI for accepting and viewing quests with logs - Add quest server (server/quest-server.ts) for real command execution - Integrate GPT-4o-mini for generating unique dungeon exploration stories - Each dungeon visit creates a new AI-written story in dungeon/ folder - Fix selection system event listener stale closure issues - Add dotenv and openai dependencies for server Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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