Zombies feeling underwhelming and having too little impact on games? They now can destroy doors as a group - even those that usually have to be opened by keycards. This makes experience as SCP 049-2 a little more exciting than just running around and right-clicking.
Built on the EXILED framework for SCP: Secret Laboratory
Download the compiled SCPSL-ZombieAcces.dll in the releases tab.
If you want to compile it yourself, download the source code and do so.
Setup your EXILED-Server (either follow the installation guide on the EXILED repository or use the GUI Installer for Windows)
Open the %appdata% folder (UNIX: ~/.config) and add the SCPSL-ZombieDestroy.dll into the Plugins folder.
Restart the server and have fun
🔗 Links:
- Exiled: https://github.com/galaxy119/EXILED
- Exiled Installer for Windows: https://github.com/RogerFK/EXILED-Windows-Installer
You can config all plugins by adding the follwing key-value pairs to the server
configuration file (found at %appdata%\EXILED\your-port.yml).
| Config Key | Default Value | Possible Values |
|---|---|---|
zd_enabled |
true |
true / false |
zd_two_zombies_limit |
6 |
0, 1, ... |
zd_zombie_cooldown |
60 |
0, 1, ... |
zd_allow_unbreakable_destroy |
true |
true / false |
zd_enabled: If the plugin is enabled. If set to false,
the event listeners and handlers wont be registered.
zd_two_zombies_limit: There are either 2 or 3 zombies required to force
open doors. This number indicated the threshold, the maximum number of players in the game
where there are still only 2 zombies required to do so.
zd_zombie_cooldown: The cooldown for one zombie to participate in a door break in seconds.
After a successful break a zombie will no longer be able to force open doors until this time has
elapsed.
zd_allow_unbreakable_destroy: This value indiates if zombies are allowed to force open
doors that usually cannot be exploded by grenades. Examples of such doors are the gate doors
or the 914-door. These doors do not explode like others doo so they disappear if they are destroyed
which can lead to graphics issues and such.
zd_enabled: true
zd_two_zombies_limit: 6
zd_zombie_cooldown: 60
zd_allow_unbreakable_destroy: true