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Open for work! Will do almost anything with Java, React or Python
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Open for work! Will do almost anything with Java, React or Python

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Cylop/README.md

Hi, I'm Nicholas 👋

Founder · Senior Full-Stack Engineer · Product & Systems Builder

I build products, developer tools and infrastructure — from messy real-world problems to production systems.

NIPE Solutions  ·  NIPE Open Source  ·  Unravio  ·  Austria 🇦🇹


About me

I like building software where product, architecture, data and infrastructure meet.

I started programming in 2011 with Java, initially building Minecraft plugins, mini-games and eventually game-server networks serving more than 400 concurrent players.

That curiosity about how systems work turned into a career spanning enterprise software, finance, e-commerce, distributed systems, infrastructure and product development.

Today, I'm a Senior Full-Stack Engineer and founder of NIPE Solutions.

I tend to work across the entire lifecycle:

idea
→ domain model
→ architecture
→ implementation
→ infrastructure
→ deployment
→ observability
→ production
→ iteration

I'm particularly interested in problems involving large datasets, asynchronous workflows, browser behavior, distributed systems and real-world edge cases.


What I'm building

Unravio is a data and intelligence platform for turning fragmented marketplace information into structured, useful and actionable data.

The interesting part isn't only the product interface. The underlying system involves:

  • large-scale data ingestion;
  • marketplace crawling and discovery;
  • normalization and canonical schemas;
  • enrichment and classification;
  • product and price intelligence;
  • asynchronous processing;
  • cross-market entity matching;
  • APIs and data products;
  • browser-integrated workflows;
  • observability and distributed infrastructure.

It is exactly the type of engineering problem I enjoy:

messy real-world data → structured systems → useful products


I'm building a growing collection of focused primitives and tools for the web.

The philosophy is deliberately simple:

Solve small, difficult problems well enough that other developers should not need to solve them again.

Projects stay independently installable and own their APIs, documentation and release cycles.

UI & Interaction

React Spring Bottom Sheet Accessible React bottom sheets with snap points, gesture/scroll coordination, focus management and interruption-safe motion.

React Swipe Actions Composable swipe-reveal actions for React rows with measured action regions, RTL semantics, keyboard interaction and optional full swipe.

React Anchored Layer Floating React content that stays attached to its anchor through portals, scrolling, resizing and layout changes — without owning popup semantics.

React Pull to Refresh Pull-to-refresh mechanics with explicit scroll ownership, resistance, thresholds and an application-owned async lifecycle.

React Drag Dismiss Drag-to-dismiss mechanics for arbitrary React content with intent detection, velocity, resistance and settling.

Browser Primitives

Caret Geometry Reliable viewport coordinates for carets in inputs, textareas and editable DOM, including observation and virtual references for floating UI.

React Viewport Reactive visual-viewport, zoom, keyboard-occlusion and safe-area geometry for React application logic when CSS or a one-off browser API read is not enough.

Runtime

Readonly View Deeply readonly, lazy, live views over owner-controlled mutable JavaScript data.

Tooling

Angular Flex-Layout Codemod Review-first migration tooling for removing deprecated Angular Flex Layout with compiler-aware analysis, explicit targets and diagnostics for cases that should remain manual.


Civic Pulse

I'm also experimenting with Civic Pulse, a self-hosted civic information layer with Traiskirchen, Austria as its first real-world installation.

The idea is not to build another municipal app.

It is to turn fragmented public information such as:

events
road works
warnings
waste schedules
local businesses
public facilities
mobility
open government data

into structured, source-backed information with time, place and provenance.

The broader goal is a reusable open-source platform for municipalities rather than a Traiskirchen-specific one-off.


How I approach engineering

I rarely enjoy building a feature without understanding the system around it.

A few principles I tend to come back to:

  • Solve the underlying problem, not only the immediate ticket.
  • Prefer explicit domain models over accidental conventions.
  • Treat schemas and interfaces as product decisions.
  • Keep complexity deliberate.
  • Automate repetitive work.
  • Make failure modes visible.
  • Design observability with the system, not after it.
  • Prefer evidence over assumptions — especially around browser behavior.
  • Keep ownership boundaries clear.
  • Don't turn a focused primitive into a framework without a very good reason.

I like moving between architecture and implementation.

One moment might involve designing a distributed ingestion pipeline; the next might involve tracking down why Safari cancels a pointer gesture or why a proxy invariant breaks for a particular built-in object.

Both are engineering.


Core stack

Backend & distributed systems

Java Spring Node.js TypeScript Kafka RabbitMQ Redis PostgreSQL

Frontend & browser

React Next.js Angular Tailwind CSS

Infrastructure & operations

Docker Kubernetes Terraform Google Cloud GitHub Actions Jenkins Grafana


Things I'm interested in

Distributed Systems       Browser Primitives        Data Platforms
Developer Tooling         Event-Driven Systems      Software Architecture
Open Source               Geospatial Systems        Marketplace Intelligence
Infrastructure            Automation                APIs & Data Products
Schema Design             Observability             Applied AI

What I like building

The projects I find most interesting usually have at least one of these properties:

The data is messy.
The browser behaves differently than expected.
The workflow is unnecessarily painful.
The system needs to survive failure.
The abstraction doesn't quite exist yet.
The obvious implementation is subtly wrong.

Those are usually good signs that there is something worth building.


Let's build something interesting

I'm always interested in difficult technical problems, ambitious products, open-source collaboration and systems where engineering quality actually matters.

If you're building something interesting — or think I can help — feel free to reach out.

📫 nicholas.petrasek@nipesolutions.com

Build systems that make the next problem easier to solve.

Pinned Loading

  1. NIPE-Solutions/permesh NIPE-Solutions/permesh Public

    Know who has access to what. A privacy-first, local-first CLI for discovering and correlating identities and access across your infrastructure.

    Rust

  2. NIPE-Solutions/flex-layout-migrator NIPE-Solutions/flex-layout-migrator Public

    Review-first codemod for migrating supported Angular Flex-Layout templates to Tailwind CSS v4 or native CSS.

    TypeScript 11 3

  3. NIPE-Solutions/readonly-view NIPE-Solutions/readonly-view Public

    Deeply readonly, lazy, live views over mutable JavaScript data.

    TypeScript 1

  4. NIPE-Solutions/react-spring-bottom-sheet NIPE-Solutions/react-spring-bottom-sheet Public

    Forked from JasGH/react-spring-bottom-sheet

    Accessible, composable React 19 bottom sheets - an independently maintained continuation of react-spring-bottom-sheet.

    TypeScript 4

  5. spigot-snake-minigame spigot-snake-minigame Public

    Snake Minigame in Minecraft inventory. Developed for paper.

    Java 1

  6. playlegend-ban playlegend-ban Public

    Simple Ban plugin with ORM Mysql and DI via Google Guice

    Java