I build small web games and AI tools — usually solo, usually a single HTML file with no dependencies and no backend.
A six-level neon maze arcade game. It started as something I made for my son. He playtested every level and told me which ones were unfair — one of his complaints ("I have to start from level 1 every time I die") is why there is a practice mode now. One codebase builds the web version, a WeChat Mini Game, and an iOS wrapper.
▶ Play in English · 中文版 · Source
Paste a product idea, get a scoped MVP plan back — the goal, what to build, what to cut, and the risk most likely to sink it. One static HTML file: no signup, no server. You bring your own API key and it stays in your browser.
Both are single files you can save and run offline. If you are building something small and want it to actually ship, say hi.