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feat(gameplay): add accessible reactive stage - #35

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Codewriter90x merged 1 commit into
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feature/reactive-stage
Aug 20, 2026
Merged

feat(gameplay): add accessible reactive stage#35
Codewriter90x merged 1 commit into
developfrom
feature/reactive-stage

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@Codewriter90x Codewriter90x commented Aug 19, 2026

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Summary

Adds an accessible procedural stage layer driven by the existing gameplay runtime:

  • bounded energy bands from the real combo state;
  • short pad-colored accents from existing hit results;
  • recovery feedback for misses and unmatched inputs;
  • textual and geometric feedback in addition to color;
  • reduced-motion and high-contrast behavior;
  • no additional clock, matcher, scoring, input, telemetry, or commercial assets.

Safety and accessibility

  • stage intensity capped at 0.78;
  • reduced-motion intensity capped at 0.22 with steady composition;
  • bounded 0.18 s feedback pulses;
  • no full-screen strobing;
  • high-contrast outlines and persistent textual status.

Validation

  • Core: 46/46
  • MIDI: 39/39
  • Unity EditMode: 458/458
  • Unity PlayMode: 47/47

Scope

Targets develop. This is the sixth independent Practice & Performance milestone and remains Draft pending integrated validation with the other five milestone branches.

@Codewriter90x
Codewriter90x force-pushed the feature/reactive-stage branch from 111811b to b4948cf Compare August 20, 2026 09:55
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Codewriter90x marked this pull request as ready for review August 20, 2026 10:00
@Codewriter90x
Codewriter90x merged commit 5dea668 into develop Aug 20, 2026
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Codewriter90x deleted the feature/reactive-stage branch August 20, 2026 10:00
Codewriter90x added a commit that referenced this pull request Aug 20, 2026
* chore(repo): establish staged release workflow (#29)

* chore(legal): adopt MPL-2.0 community license (#36)

* chore(legal): adopt MPL-2.0 community license

* fix(release): embed MPL distribution notices

* feat(charts): add chart creator foundation (#28)

* feat(charts): add chart creator foundation

* feat(songs): add portable htksong packages

* feat(charts): import local audio for authoring

* feat(charts): add note editing and local audio binding

* feat(charts): add waveform and note expression editing

* docs(legal): sync contributor agreement draft into develop (#39)

* feat(gameplay): add Practice Lab section loops (#30)

* feat(gameplay): add section performance error map (#40)

* feat(gameplay): add Auto Tempo Coach (#31)

* feat(settings): add guided audio latency sound check (#33)

* feat(gameplay): add local ghost replay (#34)

* feat(gameplay): add accessible reactive stage (#35)

* chore(release): prepare 0.6.0 beta candidate

* fix(ui): keep gameplay results controls readable

* docs(release): record final beta validation
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