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chore(repo): establish staged release workflow - #29

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Codewriter90x merged 1 commit into
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chore/branching-release-workflow
Aug 19, 2026
Merged

chore(repo): establish staged release workflow#29
Codewriter90x merged 1 commit into
developfrom
chore/branching-release-workflow

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Summary

  • documents develop, release-candidate, stable, and hotfix channels
  • keeps main as the stable public default branch
  • runs CI and CodeQL after merges to develop as well as main
  • documents source-only alpha, beta, RC, and stable tags

Validation

  • public-readiness contracts: passed
  • website localization contracts: passed
  • Wiki contracts: passed
  • asset provenance contracts: passed
  • git diff --check: passed
  • local .NET suite: not run because SDK 8.0.411 is not installed in this checkout; the required GitHub CI job validates it

Scope

No gameplay, Unity assets, release binaries, or application behavior changed.

@Codewriter90x
Codewriter90x marked this pull request as ready for review August 19, 2026 14:47
@Codewriter90x
Codewriter90x merged commit 4f8b230 into develop Aug 19, 2026
8 checks passed
@Codewriter90x
Codewriter90x deleted the chore/branching-release-workflow branch August 19, 2026 14:47
Codewriter90x added a commit that referenced this pull request Aug 20, 2026
* chore(repo): establish staged release workflow (#29)

* chore(legal): adopt MPL-2.0 community license (#36)

* chore(legal): adopt MPL-2.0 community license

* fix(release): embed MPL distribution notices

* feat(charts): add chart creator foundation (#28)

* feat(charts): add chart creator foundation

* feat(songs): add portable htksong packages

* feat(charts): import local audio for authoring

* feat(charts): add note editing and local audio binding

* feat(charts): add waveform and note expression editing

* docs(legal): sync contributor agreement draft into develop (#39)

* feat(gameplay): add Practice Lab section loops (#30)

* feat(gameplay): add section performance error map (#40)

* feat(gameplay): add Auto Tempo Coach (#31)

* feat(settings): add guided audio latency sound check (#33)

* feat(gameplay): add local ghost replay (#34)

* feat(gameplay): add accessible reactive stage (#35)

* chore(release): prepare 0.6.0 beta candidate

* fix(ui): keep gameplay results controls readable

* docs(release): record final beta validation
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