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fix(unity): restore public build validation - #10

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Codewriter90x merged 1 commit into
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fix/unity-public-build
Aug 18, 2026
Merged

fix(unity): restore public build validation#10
Codewriter90x merged 1 commit into
mainfrom
fix/unity-public-build

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Summary\n\n- restores clean Unity compilation for the public source snapshot\n- keeps rights-clean Song Library tests aligned with the bundled example catalog\n- makes device-capture and onboarding tests follow current runtime contracts\n- suppresses synthetic drum and mistake audio for physical MIDI input, including unmatched hits\n\n## Validation\n\n- Core: 42/42\n- MIDI capture tool: 39/39\n- Unity EditMode: 455/455\n- Unity PlayMode: 46/46\n- .NET builds: 0 warnings, 0 errors\n- NuGet vulnerability audit: passed\n- public-readiness contracts: passed\n- asset provenance contracts: passed\n- macOS signing foundation contracts: passed\n- Windows packaging contracts: passed\n\n## Scope\n\nSource and tests only. No Unity binaries, commercial audio, charts, MIDI content, persistence expansion, scoring, web backend, or AI.

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Codewriter90x marked this pull request as ready for review August 18, 2026 12:11
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Codewriter90x merged commit feddd2f into main Aug 18, 2026
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Codewriter90x deleted the fix/unity-public-build branch August 18, 2026 12:11
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