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This repository was archived by the owner on Sep 22, 2025. It is now read-only.
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For Mini Jam 169 on itch.io

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What is this?

This is a game I made in 72 hours for Mini Jam 169.
It is also the first game I made for itch.io.
https://christmas-missionary.itch.io/the-last-hexagon-jam-edition
The 0BSD license applies to all source code except for the fonts and sound effects.
However, those are under the public domain, too.

This is archived, why?

I'd like for the submission and its source code to be exactly as is.
If you want to see or use the source code to an updated version, go here.

How to run

  1. Download the .zip file
  2. Unzip the .zip file
  3. Load up Godot
  4. Find the project.godot file
  5. Click on "Import & Edit"
  6. Ignore all the editor errors, if there are no errors at run time, it works.
  7. Click the Play Button that says "Run Project"

What's with the "other_copyrights"?

GODOT_ENGINE.txt and GODOT_3RD_PARTY.txt are there to fulfill any licenses they come with.
These are not important to the source code itself.

What about those 2 fonts?

Both of those are in the public domain, made by GGBotNet.
Here are the sources:
https://www.fontspace.com/unitblock-font-f104834
https://www.fontspace.com/home-video-font-f116641

It doesn't work.

This is to be expected when I only have 3 days to make a game.
A few things to note:

  1. If you are on safari, check to see if Lockdown mode is off.
  2. If you are on firefox, see if WebGL is on.

See if this bug persists in the updated version.
Otherwise, report an issue there.

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