Skip to content

TODO List

Bruce edited this page Jul 16, 2016 · 5 revisions

Preliminary release:

  • Water
  • Refraction settings
  • Refraction/underwater visiblity based on fresnel
  • Physically based sky & fog
  • 2D Cloud plane
  • Polish & fine tuning

Long term:

  • Multiple volumetric and 2D cloudplanes for varying weather
  • Underwater volumetric fog
  • Acid shaders with custom uniform projection matrices to mitigate frustum culling
  • Parallax Occlusion Mapping
  • "Physical" camera controls for cinematic lads
  • Animation pipeline for elaborate videos

Clone this wiki locally