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Improve game engine: fps, gravity, vx/vy per object, onCollideAction,…#3

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BiosBrick merged 2 commits into
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feature/prePubblic
May 8, 2026
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Improve game engine: fps, gravity, vx/vy per object, onCollideAction,…#3
BiosBrick merged 2 commits into
masterfrom
feature/prePubblic

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… onOutOfBoundsAction, Tablet layout via useDeviceLayout hook (2-column modules, maxWidth), Module import/export as .afmod file (expo-document-picker, expo-sharing), Error messages reduced to single sentences, Remove mock toggle from settings UI, Remove all console.log from production code, Update README: logo, feature roadmap entries

BiosBrick and others added 2 commits May 8, 2026 21:59
… onOutOfBoundsAction, Tablet layout via useDeviceLayout hook (2-column modules, maxWidth), Module import/export as .afmod file (expo-document-picker, expo-sharing), Error messages reduced to single sentences, Remove mock toggle from settings UI, Remove all console.log from production code, Update README: logo, feature roadmap entries
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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BiosBrick merged commit 07e1e85 into master May 8, 2026
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