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Labels

Labels

  • area/api

    Public API, contracts, or compatibility surface.
  • area/assets

    Textures, atlases, resource paths, or asset loading.
  • area/audio

    FMOD, banks, sound events, or audio playback.
  • area/build

    Build, packaging, CI, NuGet, or project setup.
  • area/compatibility

    Compatibility with game versions, other mods, or runtime environments.
  • area/docs

    Documentation site, examples, README, or guide content.
  • area/localization

    Localization loading, text keys, translations, or language data.
  • area/mod-loading

    Initialization, assembly loading, content registration, or patch lifecycle.
  • area/other

    Area is unclear or does not fit existing categories.
  • area/settings

    Mod settings UI, config entries, persistence, or input handling.
  • area/tests

    Tests, analyzers, samples, or validation tooling.
  • area/ui

    User interface, layout, controls, or visual behavior.
  • bug

    Something is broken or behaving incorrectly.
  • documentation

    Documentation, examples, or README changes.
  • duplicate

    Duplicates an existing issue or pull request.
  • enhancement

    Feature request or behavior improvement.
  • good first issue

    Good for a first external contribution.
  • help wanted

    Maintainer welcomes external help.
  • invalid

    Not actionable, not reproducible, or outside project scope.
  • noise

    Low-value automated/noisy report; usually safe to close after review.
  • priority/p0

    Emergency; blocks releases or core workflows.
  • priority/p1

    High priority regression or high-impact work.
  • priority/p2

    Normal priority; useful but not urgent.
  • priority/p3

    Low priority or backlog.
  • question

    Question or discussion; may need clarification before action.
  • severity/broken

    A feature path is effectively unusable.
  • severity/critical

    Crash, data loss, or unusable core behavior.
  • severity/major

    Significant bug with workaround or limited scope.
  • severity/minor

    Minor defect, polish issue, or low-impact bug.
  • severity/regression

    Regression from previous behavior.