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Bannerlord mod: For Creating independent troops and bandit trees and custom units from vanilla male counter parts. (Warsails Compatible)

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Female Troops and Bandits

A Mount & Blade II: Bannerlord mod that adds independent female troop trees for kingdom recruits, militia, minor factions, mercenaries, gangsters, caravan troops, bandits, War Sails marines, and Story Mode conspiracy forces. Female troops spawn from MCM percentages and do not overwrite vanilla troops.

Nexus Mod URL: FemaleTroopsAndBandits (for 1.4.8 and Warsails)

About this mod

This is a direct continuation and upgrade of Female Troops Reborn V1.7.0 by AzureKnight and Xacor. Full credit to them for the original Female Troops Reborn work this mod builds on. Female Troops and Bandits keeps that idea while adding independent IDs, full MCM control, bandits, War Sails Nord and naval convoy support, and optional integration with published companion mods.

Key differences from the original

  • Independent female troops: Separate ftr_* IDs. Vanilla troops stay unchanged.
  • Full MCM: Per-group toggle and 0–100% slider. Default 25%. No XML editing.
  • MCM layout: Troops first, then Bandits.
  • Female bandits: Looters, Sea Raiders, Mountain, Forest, Desert, Steppe, War Sails Corsairs, and Army of Poachers.
  • Caravan / Smugglers / War Sails convoys: Female Armed Traders and Caravan Guards (land). War Sails naval/convoy caravan troops (naval_*) use the same Caravan Troops switch. Smugglers quest parties use land caravan templates.
  • Horse Bandits: Optional MCM HorseBandits (Mod Support) when Horse Bandits is enabled. Hidden entirely if that mod is not in the load order.
  • Camel Cavalry: Female camel upgrades when Camel Cavalry is installed (via Aserai / Khuzait recruit switches).
  • Raise Your Banner: Quiet auto-resolve fix for empty banner-bearer battle equipment when Raise Your Banner is loaded.
  • War Sails: Female Nord recruits, militia, marines, and Corsairs.
  • Sword Sister T6: Elite mercenary upgrades without changing vanilla T5 Sword Sisters.

What this mod adds

  • Kingdom recruits: Empire, Aserai, Battania, Khuzait, Sturgia, Vlandia, Nord (War Sails)
  • Militia: All seven cultures
  • Minor factions: Ghilman, Legion of the Betrayed, Skolderbroda, Company of the Golden Boar, Beni Zilal, Wolfskins, Hidden Hand, Lake Rats, Brotherhood of the Woods, Embers of the Flame, Jawwal, Karakhergit, Forest People, Eleftheroi
  • Mercenaries: Eastern and Western sellswords, mounted lines, crossbows (Sword Sisters stay vanilla; T6 upgrades are extra)
  • Gangsters: All three tiers
  • Caravan troops: Armed Trader, Caravan Guard, Veteran Caravan Guard (all cultures, Nord with War Sails); War Sails naval/convoy counterparts; also used by Smugglers quest parties
  • Bandits: Looters, Sea Raiders, Mountain, Forest, Desert, Steppe, Corsairs, Army of Poachers
  • Horse Bandits line: when that mod is loaded
  • War Sails marines: Empire, Sturgia, Aserai, Battania, Vlandia
  • Conspiracy: Anti-Empire and Imperial (Story Mode)

At 0% new troops of that group stay male. At 100% every new troop of that group is female. Default 25%. Troops already in parties stay as they are.

How it works

Recruits: Town, village, and castle volunteers can roll the female root for that culture. Castle Market Towns castle recruits work with no CMT code changes.

Party fills: During spawn and template fill (bandits, militia, alleys, many quests, conspiracy, War Sails pirates, and similar), mapped male template troops may swap to female. Quest hand-overs that move a soldier you already chose do not re-roll that soldier.

Bandits: Female bandits appear in parties, hideouts, chiefs, and bosses when that line’s switch is on. Deserters follow Looters. Northern pirates follow Sea Raiders. With War Sails, female Sea Raiders use the Nord upgrade exit.

Upgrades: Aserai and Khuzait female recruits can gain female camel upgrades when Camel Cavalry is installed. War Sails female land troops can gain an extra marine upgrade. Those links follow the matching MCM switches. Branch wiring runs after character data is ready (session launch / daily tick / MCM change), not during early game start, so tools like Crash Doctor do not treat half-loaded troops as broken XML.

Encyclopedia: Female lines show while their group is on and any required optional mod is present. Reopen the page after changing a switch.

Sword Sisters: Vanilla T5 unchanged. Two T6 upgrades are always available.

Mod options (MCM)

Options > Mod Options > Female Troops and Bandits

Section Groups
Troops → Kingdom Recruits Empire, Aserai, Battania, Khuzait, Sturgia, Vlandia, Nord
Troops → Militia Same seven cultures
Troops → Minor Factions 14 factions
Troops → Mercenaries One group
Troops → Gangsters One group
Troops → War Sails Marines Empire, Sturgia, Aserai, Battania, Vlandia
Troops → Caravan Troops Armed Traders / Caravan Guards (incl. Smugglers parties and War Sails naval convoys)
Troops → Conspiracy Anti-Empire, Imperial (last under Troops)
Bandits Looters, Sea Raiders, Mountain, Forest, Desert, Steppe, Corsairs, Army of Poachers, HorseBandits (Mod Support)

HorseBandits (Mod Support): Shown only when Horse Bandits is enabled; omitted from MCM if that mod is not installed. Default on at 25%. Independent of the vanilla bandit-line sliders (different troop IDs). Female Highwaywoman follows Horse Bandits’ champion branch.

Camel Cavalry: No separate page. Aserai and Khuzait recruit switches also control female camel upgrades when Camel Cavalry is installed.

Requirements and versions

Dependency Tested version Expected to work with
Mount & Blade II: Bannerlord 1.4.8 1.4.x
Harmony 2.4.2 2.x
ButterLib 2.12.0 2.x
UIExtenderEx 3.0.3 3.x
Mod Configuration Menu v5 (MCM) 5.13.1 5.x
War Sails (NavalDLC), optional 1.2.8 1.2.x
Story Mode, optional 1.4.8 1.4.x
Camel Cavalry, optional 1.0.0 1.x
Horse Bandits, optional 1.0.0 1.x
Raise Your Banner, optional — —
Castle Market Towns, optional — —

This mod requires MCM (and the libraries MCM needs). Optional mods disable only their own features when absent.

Compatibility

  • Vanilla and War Sails: Independent female trees; no vanilla overwrite.
  • Story Mode: Conspiracy female troops follow MCM.
  • Camel Cavalry: Female camel upgrades via Aserai / Khuzait recruit switches.
  • Horse Bandits: MCM under Bandits when loaded; hidden otherwise.
  • Raise Your Banner: Banner-bearer battle-equipment fill when loaded.
  • Castle Market Towns: Castle volunteers use the same female recruit rolls.
  • Other female troop mods: May overlap; this mod uses ftr_* IDs to reduce conflicts.

Installation

  1. Install Harmony, ButterLib, UIExtenderEx, and MCM.
  2. Optionally install War Sails, Story Mode, Camel Cavalry, Horse Bandits, Raise Your Banner, or Castle Market Towns.
  3. Extract FemaleTroopsAndBandits into Mount & Blade II Bannerlord\Modules.
  4. Enable it after MCM and after any optional mods listed above.

Safe to add to an existing campaign.

Removing the mod from a campaign

Unsafe if the save already contains this mod’s troops or items. Keep it enabled for that campaign, or remove it before those objects enter the save.

Translations

English ships in-mod. MCM strings: ModuleData/Languages/EN/ftr_strings_en.xml. Troop and item names use {=ftr_*} ids in ModuleData XML (English fallbacks inline). Publish translations as a separate module that requires this one. See TRANSLATORS.md.

Building from source

Source and XML only. Game, Harmony, and MCM DLLs are referenced from your install. C# 5 / .NET Framework 4.7.2+.

Point at the game with FemaleTroopsAndBandits.user.props (from the .example), BANNERLORD_DIR, or /p:BannerlordDir=.... Default Steam path is used if unset; a project inside <game>\Modules\FemaleTroopsAndBandits finds that game automatically.

build.cmd

DLL output: bin\Win64_Shipping_Client\FemaleTroopsAndBandits.dll.

build.cmd /p:DeployToGame=true

copies SubModule.xml, ModuleData, and the DLL into Modules\FemaleTroopsAndBandits. Close the game first.

Repository layout

FemaleTroopsAndBandits.csproj
FemaleTroopsAndBandits.user.props.example
build.cmd
SubModule.xml
ModuleData/          Troops, items, body properties, languages
src/                 C# source
CHANGELOG.md
TRANSLATORS.md
NOTICE
LICENSE

Credits

License

Copyright (C) 2026 AtanuDebbarma.

Free software under the GNU General Public License v3.0, with the attribution term in NOTICE:

  • Using or modifying this code: credit Female Troops and Bandits by AtanuDebbarma with a link to this repository, and release under GPL v3.
  • Inspiration only: a credit and link are kindly requested.

Mount & Blade II: Bannerlord is a trademark of TaleWorlds Entertainment. This project is not affiliated with or endorsed by TaleWorlds.

About

Bannerlord mod: For Creating independent troops and bandit trees and custom units from vanilla male counter parts. (Warsails Compatible)

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