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Apos.Framework

Templates with my default MonoGame setups.

Goal

Provide a base project structure that can be scaled.

Templates

NuGet NuGet

Template for doing a game with MonoGame. Comes with two platforms out of the box: DesktopGL and WindowsDX.

dotnet new install Apos.Framework.Simple.CSharp
dotnet new aposframeworksimple -o MyGame

NuGet NuGet

Template for doing open source libraries. Fill in your own values:

dotnet new install Apos.Framework.Library.CSharp
dotnet new aposframeworklibrary -o Apos.Camera --repo https://github.com/Apostolique/Apos.Camera --url https://apostolique.github.io/Apos.Camera/ --branch main --description "Camera library for MonoGame." --param:author "Jean-David Moisan"

NuGet NuGet

Template for doing a game with MonoGame. Has a custom content pipeline as an alternative to the default MonoGame content pipeline. Comes with two platforms out of the box: DesktopGL and WindowsDX.

dotnet new install Apos.Framework.CSharp
dotnet new aposframework -o MyGame

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Game architecture for MonoGame.

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