Bryan/trading renderer#34
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Add the trade and chat session window rendering on top of the existing pygame renderer: a new trading_rendering module, supporting changes to draw/extractors/renderable, the single_point_renderer layout, a slimmed renderers layout module, and the rustic trade-window sprite asset.
Drop the single_point_renderer refactor (revert single_point_renderer, renderers/layout.py and renderers/__init__.py to main) so this branch only adds the pygame trade and chat session window rendering. Relocate the rustic trade-window sprite from src/ui into sprite_library/src/ui to match the rest of the UI assets, and point the loader at the new path.
- _trade_session_rect clamped y to 20 before the below-agents fallback, making that branch unreachable; panels near the top now flip below. - Remove unused parse_trade_message stub and math/textwrap imports.
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Public trading was removed from the trading preset; the renderer only draws private trade sessions and chat sessions.
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add renderer trading, a new sprite