Project PAJV is a multiplayer shooter game prototype developed using Unity 6. The project features a custom launcher with secure authentication, cloud-based backend integration, and a dedicated server architecture for real-time multiplayer interactions.
This project was developed in accordance with the Project Requirements for the PJV course.
- Engine: Unity
6000.3.4f1 - Networking: DarkRift 2 (Server-Side Networking)
- Backend & Auth: PlayFab
- Language: C#
- Custom Launcher: Standalone launcher application that handles user login before starting the game instance.
- Authentication System: Secure login and registration integrated with PlayFab.
- Multiplayer Architecture: Real-time synchronization using DarkRift networking solution.
- Gameplay: Third-person shooter mechanics (prototype stage).
This project was created by a team of 3 students:
- Grigorescu Mihai-Iulian
- Moisel Rareș-Ioan
- Codarcea Alexandru-Christian