Skip to content

Repository files navigation

This is my work for the Networking File System Goes Online project, conducted with Programming Club IITK over the summers of 2024.

The documentation is here

The project mainly covered:

  • The basics of the Rust language
    • Ownership
    • Structs
    • Enums
    • Packages
    • Crates and Modules
    • Collections
  • Asynchronous Programming
    • Threads
    • Async/Await
    • Usage in a Webserver
  • Networking in a distributed system
    • Client-Server Architecture
    • Peer-to-Peer architecture
  • Network Layers and protocols -
    • The OSI Model
    • The HTTP Protocol
    • Studied UDP and TCP in depth
  • Made a Single-Threaded Web Server in Rust
  • Operating Systems
    • Virtualization (Process Creation and management)
    • File Systems and Implementation
    • Organisation of VSFS - Superblock, Inodes, Data Blocks etc.
    • Flow of Read/Write operations
  • Distributed Systems
    • Packet Loss and Reliability
    • Idempotence and Statelessness
    • Remote Process Call (RPC)
  • Building a Networking File System in C

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

Packages

Contributors

Languages