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Session rules follow-ups: PvP vs the co-op down state, statuses on a flip, per-group parties
enhancementNew feature or requestNew feature or requestStatus: Open.#168 In 416rehman/mythic.obsidian;Dedicated-server session admin trusts the client-announced UniqueNetId
bugSomething isn't workingSomething isn't workingneeds-systemBlocked on a system that does not exist yetBlocked on a system that does not exist yetStatus: Open.#167 In 416rehman/mythic.obsidian;Session rules: admin-only world settings (friendly fire, PvP, shared party) replicated from the GameState
enhancementNew feature or requestNew feature or requestStatus: Open.#166 In 416rehman/mythic.obsidian;Skill dashes and ability path movement still use horizontal endpoints on slopes
enhancementNew feature or requestNew feature or requestStatus: Open.#165 In 416rehman/mythic.obsidian;Attack speed is now uncapped: four systems sized against the old 1.4 ceiling
enhancementNew feature or requestNew feature or requestStatus: Open.#164 In 416rehman/mythic.obsidian;Character save fails: canonical player entity identity is never ready (5 tests red)
bugSomething isn't workingSomething isn't workingStatus: Open.#163 In 416rehman/mythic.obsidian;StatDiminishing.Stats is empty: 11 damage bonuses stack linearly with no soft cap
bugSomething isn't workingSomething isn't workingStatus: Open.#162 In 416rehman/mythic.obsidian;WBP_Tooltip and WBP_RuneHudCell carry deleted variables still referenced by GUID
bugSomething isn't workingSomething isn't workingStatus: Open.#161 In 416rehman/mythic.obsidian;Navmesh build queue never drains: ~273 tiles outstanding every frame
bugSomething isn't workingSomething isn't workingStatus: Open.#160 In 416rehman/mythic.obsidian;Dummy StateTree never updates: 3,104 context-actor failures per session
bugSomething isn't workingSomething isn't workingStatus: Open.#159 In 416rehman/mythic.obsidian;Mythic.UI.RunePicker.Focus fails on leaked EnvironmentController error from MythicRuneDescriber
bugSomething isn't workingSomething isn't workingruneA rune: a permanent one-time unlock, swappable into a character socketA rune: a permanent one-time unlock, swappable into a character socketStatus: Open.#158 In 416rehman/mythic.obsidian;Inventory interaction and inline ItemDetails comparison overhaul
enhancementNew feature or requestNew feature or requestStatus: Open.#157 In 416rehman/mythic.obsidian;