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Releases: 1player/host-spawn

v1.6.2

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@1player 1player released this 31 Jul 10:35

1.6.2 (31 Jul 2025)

  • Add support for RISC-V 64 (#41)

v1.6.1

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@1player 1player released this 10 Jan 09:17

v1.6.1 (10 Jan 2025)

  • Increase robustness in handling DBus messages (#38)
  • Show an error message if the command we're trying to run does not exist (#39)
  • Do not allocate a pty if stdout is redirected (#40)

v1.6.0

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@1player 1player released this 28 Apr 09:57

1.6.0 (28 Apr 2024)

Added

  • Build and distribute binary for loongarch64. Thanks @shenmo7192.
  • Add -cwd flag to change the working directory of the spawned process. Thanks @someone13574.

v1.5.1

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@1player 1player released this 21 Dec 10:39

1.5.1 (21 Dec 2023)

Minor changes

  • Update golang.org/x/sys dependency to v0.15.0. Thanks @klugier.
  • Refactor build scripts to target single architecture

1.5.0

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@1player 1player released this 02 Sep 08:57

Added

  • Forward signals to the host process (#18)

Full Changelog: 1.4.2...1.5.0

1.4.2

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@1player 1player released this 03 Jun 09:00

Tag 1.4.2

What's Changed

New Contributors

Full Changelog: 1.4.1...1.4.2

1.4.1

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@1player 1player released this 18 Feb 16:41
Tag 1.4.1

1.4.0

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@1player 1player released this 14 Jan 16:21

Added

  • Do not allocate a pty if the command is known to misbehave when attached to one. Thanks @89luca89

1.3.0

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@1player 1player released this 12 Oct 11:15

Added

  • -env command line argument to specify which environment variables to pass to the host process. If unspecified, defaults to "TERM". Thanks @travier

1.2.1

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@1player 1player released this 12 Aug 10:46

Fixed

  • Don't fail if stdin is redirected (#11)